Friday, October 29, 2004

Having successfully completed GMing my first game of Paranoia, I am left with a craving for more. I suppose that is a good thing. Introducing Thomas was a good idea, he added a nice bit of chaos to the otherwise still all too cooperative troubleshooter team. I am worried slightly that I may have given them too much information, but they took some prodding to get moving in the direction they were supposed to go. Other then that, I think it all went pretty well. Now I just have to get my ass in gear and whip out another campaign for everyone. So I predict the next game of Paranoia will take place in a few years, because we all know that when I really set my mind to do something, it still rarely gets done anytime soon.

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